400: Advanced Storytelling

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Creating Compelling Stories
Name Description
451: Using Theme, Mood and Symbolism In Your Game Course covers methods of using of theme, mood and symbolism in your games
Coming Soon!
Troubleshooting
Name Description
491: Investigations Course covers how to conduct an investigation.
Coming Soon!
492: Handling An Appeal Course covers how to properly conduct an appeal – information needed, things to look for, and how to write your results.
Coming Soon!
Featured Games of the Month and Conventions
Name Description
CON400: Running a FGotM/Convention Game Course covers Storytelling responsibilities when running Featured Games or Convention games.
Coming Soon!
Preparing for a New Game/Chronicle
Name Description
CHRON400: Creating a City Setting Course covers how to create a city setting – things to consider and topics to cover in setting documents.
Coming Soon!
CHRON401: Creating a Regional Setting Course covers how to create the setting for an entire Region.
Coming Soon!
CHRON403: Creating a Venue Setting Course covers how to create the setting for any specific venue – things to consider and topics to cover in setting documents.
Coming Soon!
Game Theory
Name Description
THEORY400: Cooperative Game Theory Course covers the concept of Cooperative Game Theory, and how to encourage it in your players.
Coming Soon!
THEORY401: Non-Cooperative Game Theory Course covers the concept of Non-Cooperative Game Theory, the Prisoner’s Dilemma, and what to do when it shows up in your game.
Coming Soon!